Tag Archives: Kinect SDK Tips and Tricks

Dynamically Loading/Unloading Grammar – Kinect Speech Recognition Engine

Microsoft Speech API provides the SpeechRecognitionEngine class, which works as a backbone for the speech-enabled application. With the Kinect SDK as well, the SpeechRecognitionEngine class accepts an audio stream from the Kinect sensor and processes it. The Recognition engines, requires set of grammars ( set of commands), that tell the recognizer what to match.  You can […]

Applying RGB color filtering in Kinect color stream Data

Here is another tip on Kinect for Windows SDK Tips series.  The color camera of Kinect device delivers the color stream data with the combination of three basic color components red, green and blue (RGB).  This stream data is nothing but a succession of still image frame that consist of the color pixel.  You can take […]

How to adjust Kinect sensor automatically based on user positions ?

This is an interesting question. Can we really adjust sensor based on user positions ?  The answer will be YES, We can. But limitation is only either in horizontal or vertical direction.   Kinect device has a tiny motor which is used to change the camera and sensor’s angles, to get the correct position of […]

Do we really need to install Kinect for Windows SDK in the production / end user systems ?

In a single word, the answer is “No”.  The SDK, as the name suggest, is a developer toolkit, which requires only for development. “Kinect for Windows Runtime”, can take care of the Kinect application execution in the end user system or production environment when you have an executable Kinect application along with other application dependency.