Using the In-App XAML Inspection toolbar we can directly access the Live Visual Tree and Live Property Explorer from the running application. Live Visual Tree shows the hierarchy of all UI elements in the app that we are debugging and the Live Property Explorer shows properties of UI elements at runtime. Combination of these two […]
Visual Studio 2015 introduced many tools for debugging and diagnostic. We have seen excellent feature for inspecting and debugging XAML UI, which enables great capability for developers to Visualize and modify the XAML UI within a running application and review the dynamic changes. We have also seen the In-App XAML Inspection Toolbar , that allow […]
With the recent updates of Visual Studio 2015 (Update 3 RC), we can now install and add references for Nuget Packages as part of quick fix light bulb. Like wise, adding references from installed assemblies, Visual Studio now also suggests Nuget Packages for references for the specific types. Then you can install and refer the […]
While building one of the Holographic App demo for my Holographic App Development Using Microsoft HoloLens series, I was trying out rotating an objects around it different axis along with rotate around to an orbit. This post just talk about how to achieve the rotation part for both of the cases in unity.
In Visual Studio 2015, using the light bulb action, we can simplify the refactoring a method from Asynchronous to Synchronous when it does not use any ‘await’ . In case you don’t have an await call inside the method definition, the IDE refactoring light bulb will show an indication and will give you hints to […]
The Interactive Window in Visual Studio is a great utility to play around the code, language features, API’s and other .NET framework features. The Interactive Window also support features like IntelliSense, syntax highlighting and navigating through executed commands. There are several use cases for this Interactive Window, and several ways to work around it. In […]
We can use HockeyApp to create bugs for crash reports and track feedback using Visual Studio Team Services. In one of our previous post we have discussed about Tracking Bug with HockeyApp for Universal Windows Apps . In this post let’s have a quick look on how to track user feedbacks and tracking them as […]
The Visual Studio 2015 updates 2 brings several improvement. Among all of them, one of the small but vary handy improvement is “Add Using command” for misspelled types using “fuzzy” matching. In case there is a typo for any predefined types, Visual Studio search the entire solution, analyze the meta data uses the fuzzy matching to suggest the correct type.
Sometimes we need to write code specific to platform which cannot be written in View Model and needs to be accessed by the View Model. For example, you want to display a message using MessageDialog but its not possible to write the code in the View Model. In this case we can create an interface in […]
In one of our previous post we have talked about Uploading Windows Universal Apps Build to HockeyApp directly from Visual Studio. While it’s allows our app to uploaded into HockeyApp directly, in a development life cycle we perform the deployment through a continuous deployment process. In this post we will quickly walkthrough steps to integrate […]
HockeyApp provides the capabilities to streamline our mobile app development, deployment and diagnostic process. HockeyApp let us manage our Universal Windows Apps (UWP), iOS, Android, OS X, and other Windows apps. If your mobile app is using Application Insights , you can easily migrate it to HockeyApp by just following few steps.