Tag Archives: Kinect SDK How To



Developing kinect for Windows v2.0 App with Visual Studio 2015 on Windows 10

You can develop app using  Kinect for Windows V2.0 on Windows 10 as similar  to previous version of Operating Systems. I am receiving several questions on building Kinect for Windows SDK application on Windows 10. Tough I personally responded to most the questions,  to benefits for the larger audience here is a quick post to Getting started […]

Dynamically Loading/Unloading Grammar – Kinect Speech Recognition Engine

Microsoft Speech API provides the SpeechRecognitionEngine class, which works as a backbone for the speech-enabled application. With the Kinect SDK as well, the SpeechRecognitionEngine class accepts an audio stream from the Kinect sensor and processes it. The Recognition engines, requires set of grammars ( set of commands), that tell the recognizer what to match.  You can […]

How to adjust Kinect sensor automatically based on user positions ?

This is an interesting question. Can we really adjust sensor based on user positions ?  The answer will be YES, We can. But limitation is only either in horizontal or vertical direction.   Kinect device has a tiny motor which is used to change the camera and sensor’s angles, to get the correct position of […]

How to check if Kinect data streams are already enabled ?

You can capture the Kinect sensor image data stream either in format of color or depth data. Both the data streams can be capture in parallel as the data is being captured in two different channel.  Sensor start sending the data only when the stream channels are enabled and sensor is running.   You can check […]

Do we really need to install Kinect for Windows SDK in the production / end user systems ?

In a single word, the answer is “No”.  The SDK, as the name suggest, is a developer toolkit, which requires only for development. “Kinect for Windows Runtime”, can take care of the Kinect application execution in the end user system or production environment when you have an executable Kinect application along with other application dependency.