When you are developing a Kinect application, you must ensure that the Kinect device attached with your application supports all the required capabilities. If the attached device does not support the capabilities that your application need, you can prompt a message to user on the same. Now, how do we identify the capabilities of Kinect sensor? Kinect for… Read More »
When a speech is recognized by the Speech Recognizer engine, the Speech Recognizer returns the recognized words as collection of the type RecognizedWordUnit class. This set of words are extremely useful to deal with any sentences. In my previous post, I discussed about recognizing a statement like “draw a read circle” or “draw a green circle”; where we had to… Read More »
Developing a speech enabled application using Kinect for Windows SDK is really fun. To build an extensive Kinect based speech enabled application along with dynamically loading and unloading grammar, use of wildcard is tremendous important. With the use of wildcard, we can ignore of the speech for whose we really don’t not care about. This work in an exactly… Read More »
Here is another tip on Kinect for Windows SDK Tips series. The color camera of Kinect device delivers the color stream data with the combination of three basic color components red, green and blue (RGB). This stream data is nothing but a succession of still image frame that consist of the color pixel. You can take control over the… Read More »
Similar like to the color and depth data Kinect SDK also capable of capturing the infrared (IR) data stream. The Kinect sensor returns 16 bits per pixel infrared data with a resolution of 640 x 480 as an color image format, and it supports up to 30 FPS. Following are the couple of images ( taken in a… Read More »
Kinect device has a color camera that delivers the color stream data with the combination of three basic color components red, green and blue (RGB). This stream data is nothing but a succession of still image frame and the sensor can deliver them with a range of 12 to 31 frame per second (fps) depends on the resolution… Read More »
This is an interesting question. Can we really adjust sensor based on user positions ? The answer will be YES, We can. But limitation is only either in horizontal or vertical direction. Kinect device has a tiny motor which is used to change the camera and sensor’s angles, to get the correct position of the human skeleton.… Read More »
In one of our previous tip ( Using Kinect Instance Id to Initialize the Kinect Sensor ) we have seen how we can initialize Kinect device using the instance id. In this tip, you will see how we can use the instance id to get the device index position.